The top hats will disappear one by one once you place the 3 matching balls in each one. You can only have a maximum 5 of hints at a time. You may not always need the time bonus but there will be other times when it will come in very handy, especially when you are trying to solve some of the final puzzles. Take the RUBBER GLUE, ACTIVATOR 2, and the Black Diary Page for a clue (purple). Cut the rope with the KNIFE (O); enter Larry's Tent. Create a dove by pressing the left wing, right wing, tail, and head (I). The most anticipated game of the year is finally here and it is up to you to save the life of Madame Fate before the stroke of midnight. Move the rose token that appears after the hearing section is complete (N1) to the Smell section (N2). Monk + Key = Monkey
Table of contents: 1. Put down the EMPTY BOTTLE and the DRUMSTICK to activate a puzzle. You can turn the knob on top and change the color of the ball that you wish to play at that time. Mystery Case Files: Madame Fate introduces more types of puzzles (including word puzzles and multiple crystal ball puzzles) while also changing the way a player can find items. Place the colored tubes in the beaker in this order: yellow, red, yellow, green, and red (E). You can also opt out of this game if its too hard and return to it later and get a new sets of words.). Entrance This is the Entrance location that appears after you start in the sword swallower chapter. Click on it to move into a different room of that scene and solve the puzzles within. She has asked for your help in investigating each quirky carnival worker to determine their whereabouts when the clock strikes twelve. Hold and spin the knobs that are on the outside of the main circle and several images will appear. Return to the Laboratory. Place them on the field so that they can navigate the colored ball in such a way that the ball will fall into the same colored bottle.I am going to explain it in terms of rows starting from the top and going left to right. Use the SCARAB KEY in the lock; turn the key. As soon as one bucket is full, go to the next one and click on them very quickly. Place the SKELETON HEAD on the skeleton to activate a puzzle. Mystery Case Files: Madame Fate Cheats and Solutions Check out this great walkthrough for MCF Madame Fate, complete with screenshots and videos. Your goal here is to spell out the words Eternal Marking by performing certain actions. If youre having a hard time finding the item that you need in order to complete the clue in one of the hotspots, just move your cursor over the screen until you see a hand icon pop-up. Gypsy Wagon There is a skull that changes into a gnome inside the barrel that is on the lower left side. Each suspect has a motive, but only you can discover the secrets hidden within Madame Fate's crystal ball.More info: http://www.bigfishgames.com/download-games/2230/mystery-case-files-madame-fate/index.htmlThanks for watching :) Place the MUTOSCOPE REEL in the device (S); take the SCREWDRIVER (T). Use the CHISEL on the box; take the MUTOSCOPE FILM (A). Place the RIVETS 1, 2, and 3 in the slots to activate a puzzle. Set the clock to 6 (J). Place the PAPER PIECE on the other one; take the CYPHER I (A). A gold tooth will fall out every time you complete a round successfully. Basically, you have to balance the letters on each side of the pole for you to be able to pick a letter from the paper. Use the FUEL and then the WICK on the lantern (P); use the LIGHTER on the wick. Place the 2 key pieces (dark blue) in the slot (Z). Place the CONTROL BUTTON and push it (Q). Loosen the bolts with the PIPE WRENCH. Give the CARROT to the bunny; take the FOUR-LEAF AMULET (U). After using all three paints, take the ANKH. Place the DIGITAL REEL and the STETHOSCOPE on the safe. Press GO to make the conductor move. Press the arrow button on the top that is on the left of the colored ball and choose the color you want to solve.Blue Ball solution. If you've ever watched The Price is Right, it's pretty much like the . Use the DIVING SUIT in the water; take the BOLT CUTTERS (M). Open the Black Diary. Tattoo Parlor Bottom right corner there is a soccer ball that changes into a basketball. Play the first music sequence shown on the fan. Drag the yellow bead around the puzzle and attach it to the green and blue beads until you form the pattern on the surface of the sphere. Use the CHISEL on the stone; take the STENCIL (T). R-Pick up the heart and place it on the forehead of the man that is directly below him. You want to watch the though bubble of the man, then match it with the item in the womans hand, click on it so shell throw it, then count to three and click on the man so his tongue will snatch the item. Select the valve (8), then turn the left reel (9) until the anchor appears (10). Place the TATTOOED MAN'S BADGE 2 on his necklace; enter 24 on lock (L); take the MEDICINE AMULET (M). In addition to the crystal ball puzzles, there are several mini-games that must be completed. Remember that planes fly forward, so the clouds move backwards. Select the buttons from 1-4 to activate a HOP. Place the moon on the door of the opposite side and a toilet with a plunger will appear. Paint the skull silver, bronze, and gold (L) with the brush (M); take the SKULL (N). If youve ever watched The Price is Right, its pretty much like the Plinko game, in which you drop the chip, and depending where you place it, it falls into a slot at the bottom. This is the official guide for Mystery Case Files: Fate's Carnival. Use the SOLVENT on the scarab. Same instructions as above, just place the arrows in this order. Place the seed (F) into the dirt (G). Place the key (K2) here (K3). Armados Puzzle: Technically, the goal is to get colored balls from the chute to fall into the same color hat, and it takes skill to set up the pegs. Each suspect has a motive, but only a Master Detective can discover the secrets hidden within Madame Fate`s crystal ball. Terrorist Zombies, Helmet Hero: Head Trauma and more! Place the button (M) here (N). For example, in Art the Carny you will be asked to find several Bs, this includes the letter B and a bumble bee. The two levers on the left control the wheel. Attach the PIECE OF PAPER to the other one (U) to activate the puzzle. 4. Use the DEVELOPER on the picture; take the PICTURE (B). Puddles: Mushrooms at the bottle right of the screen. Use the SPADE in the dirt; take the BRONZE HANDLE (K). Return to Outside the Snack Bar. Place the MYTHOLOGICAL BEAST on the box; take ALISTER'S KEY (V). Examine the chest; take the CORKSCREW (D). Press the button (X); take the FUSE FOR CONTROLS (Y). Mystery Case Files: Madame Fate Walkthrough part 2 - YouTube Lucy LongbeardThanks for watching :) Lucy LongbeardThanks for watching :) AboutPressCopyrightContact. You will notice that when you play the secret location, the clock goes backwards every time you find an item from the list. Solving the puzzle activates a HOP. Position the birds correctly by rotating the birds and the triangles. K-Once the combination is correct a heart will come out of the middle slot in the last row. The goal is to make sure the colored balls fall into the appropriate hats that have the matching color to them. Select the runes picture (Q). Remove the old punched card and place the PUNCHED CARD 1 in the slot (B). Select the buttons in this order: 1, 2, 3, and press the button (P). Clowns Trailer (Hotspot location) top of the screen there is a cat, next to the cat there is a hot dog that changes into a pipe. Dances: Lambada, Fandango, Jitterbug, Merengue, Tango and Salsa. Place the SWITCH in the slot to activate a puzzle. Place the DISCHARGED BATTERY in the slot; take the BATTERY (W). Those pictures can be rotated in a variety of ways when you click on them. Solve the puzzle by pressing on the numbers from 1-9. This game is focused on the character Fate who used her crystal ball to predict the future. The hotspot is located on the blue bus that is on the left side of the screen. Place the diode (S) on the brain (S1). Place the FUSE FOR CONTROLS in the slot (yellow); take the MAGNET KEY (red) (A). Touch the right statue and place the WING on it (W). Click on each letter of the word DUOS until it says MIND. Theres no way of telling which item the hint is pointing to so its up to you to figure it out. Place the LIT LANTERN in the crypt to activate a HOP. Give the HAMBURGER to the skeleton; take the KITCHEN KNIFE (L). Solution: Ax2, Bx2, Ax2, Bx5, Ax2, Bx7, Ax2, Bx9, Ax2, and B. Select the arrows in this order: Mx2, Ox3, K, J, and L. Take the feather from the slot with gears and put it with the other feathers. 1. Place the CYLINDER 1 in the slot (L); open the tube and take the FIRECRACKER (M). Talk to Lance to receive the BLOWPIPE. Place the VALVE on the lantern; spin it and take the COAT OF ARMS (R). Take the DART (S), FISH SKELETON (T) and GLUE (U). Interactive items will be color-coded. Click on the main puzzle and the pieces will move around. The image you want to match is the one thats blinking along the side. Tans Puzzle: You need to fill in the blank. Use the MAGNET ON A ROPE in the fish bowl; take the TUNING FORK (H). 4, 7, 1, 6, 3, 5, 2. Place FUSE 1 and FUSE 2 in the slots (B). Use the DEVELOPER on the picture; take the PICTURE (C). Pull the lever (blue). Franco: Moon/Pidgeon near the top right on the roof. Four bees will come out of his mouth and each one will sit on top of one of the mushrooms that are below. Place the LEVER (A) and the WINDUP HANDLE (B) in the slots to activate a puzzle. Place the WIND-UP KEY in the lock; take the AMULET PORTRAIT (O). Place ROLLER 1 in the slot (R); take the LATCHKEY (S). Use the LIGHTER on the candles; take the LIT LANTERN (O). 2. Your investigation will include a multitude of fascinating personalities, from Art the Carny to Lucy the Bearded Beauty, while exploring the magical world of Fate`s Carnival. Rooster + Hen = Little chick. Kitty Carnival - hammer/wrench on bottom right under the canon's wheel
Slide the bar up and down (Q1). Classic: black evening coat, royal piano and music stand (O). Shooting Gallery: Horse/Cow on top of the shelf on the right side of the screen. Touch the bird (5) and place the tube (6) here (7). Take the BUTTON (L), GAME COIN (M), and HORSESHOE AMULET (N). Once youve placed all 4 symbols in the round circle at the bottom, your puzzle will be solved and you can move on to the next task. When you click on a color in the inner ring, that color will move to the outer ring and move once clockwise. Remove the ticket and place the TICKET in the slot (L). Use the TWISTED KEY in the lock and turn the key. Touch the left statue; place the HEAD on it (F). Place CODE REELS 1, 2, and 3 in the slots. Position the knobs as shown (G) to light the fish. Free iPhone Games for New iOS Games Tonight: Verticus, Real Boxing and more! Ringmasters Ten- Aquarium: Leaf/butterfly just before the tail of the large yellow angel fish. Guide the ray from the raven to the peephole by rotating the raven and the pieces as shown (I). Pie Eating Contest: Just to the right and below the sign in the middle, a dog that changes from one breed to another. Arrange the pieces from largest to smallest: elephant, horse, fox, and rabbit (P1). Arts Puzzle: Second easiest puzzle in the game. Keep placing the pictures going clockwise in order to move onto the next section.You will know that the frames are correct when you see them playing in one of the circles in each corner of the screen. Press the red buttons to arrange both pipes as shown (purple). Click here for a video. The movie will stop playing when its time for you to rearrange the pictures, when you click on the button the number that appears above the screen will tell you how many frames are correct out of 8 . Three Headed Beast: near the bottom center, the top of the lion tamers stool goes from a star to a target. Place the HEXAGONAL AMULET in the slot; take the PAPER FIGURINE 3 (H). It will be marked with Question Mark on the top of place to investigate. There are 9 rows and each row has 11 squares. Place the 6 RAVEN FEATHERS on the door to activate a puzzle. Another example says: a perfect shell, you have to find 2 broken pieces of a seashell and click them unto each other. Talk to Fabiano (I) to receive the DIGITAL REEL. It is your job to place them in their correct order, in order for the movie to play correctly. Garden items: trowel, mower, tiller, shovel, trimmer and pruner. Deactivate the bomb. Once you unlock the mystery location, it will be integrated into the next chapter that you play. Press the lightning button (F) to make the line hit the green area but not reach the red area (G). Choose the bow (A). Set the clock hand on 3 (Y). Good Luck! Our Mystery Case Files: Madame Fate Walkthrough will be your personal guide as you attempt to solve this mysterious case. Open the Black Diary for a puzzle. Dozens of Puzzles to Solve. Play the third music sequence shown on the prism. Turn the wheel the correct way to get the 13527 code. Look in the tomb and take the RUSTY KEY (S). Put TOKEN 1 in the slot (purple); touch B and C. Put TOKEN 2 in the slot (purple); touch Bx2 and C. Put TOKEN 3 in the slot (purple); touch Bx2 and C. Take the CLOWN TOY (D). The door in the trailer, Pie Eating Contest Look for the stove on the lower left corner. You get 5 hints at the beginning of each round. Swap the heads to place them on the right bodies (orange). Use the SCARAB KEY in the lock; turn the key and take the 3/6 SCARAB (C) and the SCARAB FRAGMENTS (D). We seek to accomplish this through creative writing, thorough research, and with a spirit of fun and integrity. Place the 2 CLOWN TOYS on the heads to activate a puzzle. Balance the letter Y on the left and the letter E on the right. Franco The bird on the top right corner is changing colors. Balance the H on the left and the S on the right and place the S on the first slot and youre done. Women's Murder Club: A Darker Shade of Grey Game Walkthrough, Mae Q'West and the Sign of the Stars Walkthrough. Tattoo Parlor The glowing book that is on the sofa. Use the BLOWPIPE NEEDLE on the bottle; take the POISONED NEEDLE (Y) and the DOVE'S LEFT WING. The Black Diary (4) contains clues, information and puzzles. You have to click on 2 pictures so that you can swap their positions.You want to have the first pic on the moving screen to be at the top ( 12 oclock). Take the Black Diary Page (F) and open the diary for a puzzle. Francos Puzzle: This has got to be the second most annoying one. Select the reels (purple) in this order: 1,3,2,1,2,3. Turn off all the lights (O) and only turn on the red ones. You will find that even after you think you found all the items on the list, the main screen is telling you that you still have objects to look for. Solution: dot, dot, dot, dash, dash, dash, dot, dot, and dot. You have to put together the drawing of the light switch. Press the fifth key (5) to put the feather into the air. Once all 4 reels are playing in each corner, you will know that you finished the game. Position the anchors as shown (12), then shoot the harpoon (13) so it hits the shark. Use the PRUNING SHEARS on the vines to activate a puzzle (G). You have to finish matching all 10 items in order to finish the puzzle: Look at the screen and notice that the words MIND and SOUL are written on the yellow banner that is at the top of the screen. Remove the rusty gear (9); place the 2 GEARS on the puzzle; use the OIL CAN on the large gear (A) to activate a puzzle. Press the button (J) to turn the trumpet vertically, press the dart (K) to drop it into the trumpet. Zoom into the stairs for a puzzle. Slide the pieces back and forth and press on the numbers in numerical order. The frames in the smaller round circles will be out of order. Look at the picture to determine which rune belongs to each circle. Once all four designs are out, you need to press the nose of the clown again. Each suspect with thier own motive might be the killer but only you can discover the hidden secrets inside Madame Fate's crystal ball. Place the 2 MECHANICAL BIRDS in the cage (P). Place the WIND CHART in the slot; take the DISCHARGED BATTERY (V). Marlena the Mermaid: Red big E/A on the bottom right. Select one symbol, rotate the disk and select the matching symbol. Remove the spring and replace it with the SPRING (I) to activate a HOP. Place the CONTROL KEY (C) in the slot (D). Use the SCARAB KEY in the lock; turn the key and take the 2/6 SCARAB (B). Place the AMULET PORTRAIT in the slot; touch it and take the HAIRPIN (P). Place the CLAY 1 on the mold (G) and then touch it; dip the paintbrush (H) in the bronze, silver, and gold paints (I) and apply them to the ankh. Click on the green button and go to the top left image and you will see a series of symbols that you can click on and they will change. Open the scroll (E). Place the CHISEL HANDLE on the blade; take the CHISEL (S). You can only play the hat game 3 times and after youve done it successfully, a sign will appear that will tell you it is closed for 20 minutes. The daggers will pull out when a right combination is entered. The Strong Man (hotspot location) On the top left side, there is an angel hanging on the wall that changes into a red ball. Return to the Gates. You can start by rotating the square on the top right corner so that the brown sphere is facing the bottom of the screen. Press Zeus to make him shoot. Grab the torn piece of paper from the top right and place it on the matching piece slightly below it, then click on the button to turn on the switch and some letters will appear above. Art the Carny: the text You Gotta on the sign bottom right. You will be automatically taken to Outside Carnival. Place the BALANCE AMULET in the slot. Pan + Cake = Pancake
Open the curtains; take the Black Diary Page (W). Use the SEAL on the right page; take the CYPHER 2 (P). Arrange the puzzles as shown. Enter the 4 codes here (R) and press start (red). Click on any of the 10 images that remain and try to think of what 2 items equal one of those. A-Click on the door below the toilet and you will see a duck under water, click on the plunger until the duck gets an electric shock. "Clown's Trailer" - On the bottom right side of the trailer, there is a can sitting on top of a suitcase that changes into a gold statue. Use the HOOK AND ROPE on the window (S). The Insanerator On the train (engine) by the tracks on the right side of the machine. Rotate the 3 zebras (white); place the key (purple) in the lock. Place the arrow facing left on the 5th row, 2nd square. Go to the piece of paper and press on the letter E and it will appear at the bottom. After youve finished placing the first ball correctly, click on the swap key in order to get a different color. The flying hot dog at the top will move closer to the finish line with each guess. Place a key on the hook to store it. Take the IRON MAN and the Black Diary Page for a puzzle (Q). Entrance: A bottle/flashlight next to the ticket booth. There are different ways of placing the pegs correctly, just watch the movement of the ball and try to place additional pegs in a manner that will block the ball from going away from your target. Rotate the picture as shown (E). Press the diodes in order (1-4) to light them all up. Place the moon (C) here (D). M-Click the middle door on the left side and the bearded lady will appear, take the razor and it will shave all her hair off. Insanerator - Engine: Domino bottom right. Enter 469 on the machine by turning the wheels. Mystery Case Files - Madame Fate Guide Mystery Case Files - Madame Fate Guide Mystery Case Files: Madame Fate Guide TM Josh Wilson (OmegaHades) MF1 Mystery Case Files: Madame Fate This is my first game guide I have written for the GameFaqs site, so I will do my best to make it presentable. Place the clock hand on 9 (G). Place the 2 KNOBS on the controls to activate a puzzle. The apparatus will change its location and the color of the balls after a little while so try really hard to place the ball in the correct hat when it somewhere near the vicinity of the matching hat. Open the diary and solve the puzzle by placing the pieces in the right spots (1-7) using the clue on the left. Place the ADHESIVE TAPE on it. For example, feed the green mouth a cucumber, the orange mouth an orange, the purple mouth some grapes and the red mouth the apple. Trace the wires on the machine to the numbers below. Place the arrow facing right on the 2nd row, 6th square. It is the fourth install. Move the handle and the lever to align the balls. Can you stop fate before it's too late? Your investigation will include a multitude of fascinating personalities, from Art the Carny to Lucy the Bearded Beauty, while . Dr. Switch to winter (L). Ringmasters Tent: Vase on the bottom right of the screen. Gems: diamond, sapphire, coral, amethyst and topaz. Zoom into the door for a puzzle. Touch the records to flip between scenes. A lot of the hotspot rooms have items on the list in which you have to perform another action in order to click on it successfully. Change the pictures until you find the bird token (L) and place it in the Hearing section (M1). Pull up the antenna (A). Click here for a video. Open the Black Diary. Place the monogram (A) here (B). Control key ( V ) side and a toilet with a spirit of and... Outer ring and move once clockwise correctly, click on them watching: ) Lucy LongbeardThanks for watching )... 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